Here are the many graphics- and performance-related improvements that Sony promised for the upcoming PC port of Marvel’s Spider-Man Remastered.
Sony recently announced that they’re porting Marvel’s Spider-Man Remastered to PC, and adding several graphic improvement features so players with top-tier hardware can experience the superhero game in unparalleled beauty. The original 2018 PlayStation-only release was met with favorable reviews from both critics and fans, and its highly satisfying gameplay is often highlighted as its greatest strength. This marks the second time Spider-Man has been remastered, and it will be followed by a PC port of Spider-Man: Miles Morales at some point this autumn.
This iteration of Marvel’s Spider-Man story sees Peter Parker swinging through a dynamic open-world New York City as he struggles to balance his superhero antics with personal responsibilities. This universe is a reimagining of the traditional Spider-Man narrative featuring classic characters in unique roles- in the beginning, Peter works with Otto Octavius as his research assistant while volunteering at a homeless shelter called F.E.A.S.T. Players luckily get to skip the origin story this time, as the starring Spider-Man already has eight years of experience. The game was developed by Insomniac Games and features a vast collection of costumes and abilities from various Spider-Man media.
Recently, PlayStation Blog revealed the new features revealed for the PC port are graphics – and performance-related, despite Insomniac’s promise that Spider-Man would remain a PlayStation exclusive, the game is taking full advantage of the new platform. Spider-Man will now offer high-quality ray-traced reflections, which look remarkable in the trailer. The port will also take full advantage of PC setups with GeForce RTX GPUs by implementing NVIDIA DLSS (Deep Learning Super Sampling), which will improve graphic performance by boosting frame rates, and NVIDIA DLAA (Deep Learning Anti-Aliasing), which is an AI-based method of improving visual quality by minimizing the edge distortion of digital objects.
Marvel’s Spider-Man Remastered Will Look Great On PC
As well as unlocking the game’s framerate, the PC port will offer a variety of display ratios. Players now have ultrawide and panoramic display support, and can even use NVIDIA Surround multi-monitor setups. Like reflections, many of the game’s rendering systems are now customizable, so players can scale their graphic quality level to their hardware capabilities to make Insomniac’s already high-quality Spider-Man game look even better. This allows higher quality SSAO (which will enhance light gradients by better approximating ambient occlusion), texture filtering (which improves texture caliber), LoD (level of detail), and shadows.
Supported features for Spider-Man Remastered on PC are:
- Ray-traced reflections of varying quality levels
- NVIDIA DLSS to boost framerate
- NVIDIA DLAA to boost image quality
- A wide range of display ratios
- Unlocked framerate
- Customizable quality levels for SSAO, texture filtering, LoD, shadows, and more
- Additional customization options for both the PlayStation DualSense controller and keyboard and mouse
As stated above, the PC version of Marvel’s Spider-Man Remastered will provide wireless support for the PlayStation DualSense controller, though Sony does mention that a wired connection is required to experience the full set of features. Keyboard and mouse controls will also be fully supported and highly customizable. Fans who preorder the game will also receive three Spider-Man suits, the Spider-Drone gadget, five extra skill points, and all three The City That Never Sleeps DLC story chapters, allowing players to access all the game’s classic Spider-Man villains. Apart from the DLC, all additional content can be acquired during gameplay, so the PC version’s real appeal is in how incredible Spider-Man will look with such impressive graphical features.
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Source: PlayStation Blog
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